Vector3 Structure |
Namespace: DXFReaderNET
The Vector3 type exposes the following members.
| Name | Description | |
|---|---|---|
| Vector3(Double) |
Initializes a new instance of Vector3.
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| Vector3(Double) |
Initializes a new instance of Vector3.
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| Vector3(Double, Double, Double) |
Initializes a new instance of Vector3.
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| Name | Description | |
|---|---|---|
| Item |
Gets or sets a vector element defined by its index.
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| NaN |
Represents a vector with not a number components.
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| Unit |
Unit vector.
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| UnitX |
Unit X vector.
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| UnitY |
Unit Y vector.
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| UnitZ |
Unit Z vector.
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| X |
Gets or sets the X component.
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| Y |
Gets or sets the Y component.
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| Z |
Gets or sets the Z component.
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| Zero |
Zero vector.
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| Name | Description | |
|---|---|---|
| Add |
Adds two vectors.
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| AngleBetween |
Obtains the angle between two vectors.
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| AreParallel(Vector3, Vector3) |
Checks if two vectors are parallel.
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| AreParallel(Vector3, Vector3, Double) |
Checks if two vectors are parallel.
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| ArePerpendicular(Vector3, Vector3) |
Checks if two vectors are perpendicular.
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| ArePerpendicular(Vector3, Vector3, Double) |
Checks if two vectors are perpendicular.
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| CrossProduct |
Obtains the cross product of two vectors.
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| Distance |
Obtains the distance between two points.
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| Divide |
Divides a vector with an scalar.
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| DotProduct |
Obtains the dot product of two vectors.
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| Equals(Object) |
Indicates whether this instance and a specified object are equal.
(Overrides ValueTypeEquals(Object).) | |
| Equals(Vector3) |
Check if the components of two vectors are approximate equal.
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| Equals(Vector3, Vector3) |
Check if the components of two vectors are approximate equal.
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| Equals(Vector3, Double) |
Check if the components of two vectors are approximate equal.
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| Equals(Vector3, Vector3, Double) |
Check if the components of two vectors are approximate equal.
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| GetHashCode |
Returns the hash code for this instance.
(Overrides ValueTypeGetHashCode.) | |
| IsNaN |
Returns a value indicating if any component of the specified vector evaluates to a value that is not a number NaN.
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| MidPoint |
Obtains the midpoint.
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| Modulus |
Obtains the modulus of the vector.
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| Multiply(Double, Vector3) |
Multiplies an scalar with a vector (same as u*a, commutative property).
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| Multiply(Vector3, Double) |
Multiplies a vector with an scalar (same as a*u, commutative property).
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| Negate |
Negates a vector.
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| Normalize |
Normalizes the current vector.
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| Normalize(Vector3) |
Normalizes the vector.
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| Round |
Rounds the components of a vector.
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| SquareDistance |
Obtains the square distance between two points.
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| Subtract |
Subtracts two vectors.
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| ToArray |
Returns an array that represents the vector.
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| ToFormattedUnit |
Obtains a string that represents the vector formatted according to linear units format.
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| ToPointF |
Obtains the PointF conversion of Vector3.
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| ToString |
Obtains a string that represents the vector.
(Overrides ValueTypeToString.) | |
| ToString(IFormatProvider) |
Obtains a string that represents the vector.
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| ToVector2 |
Return the 2d vector.
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| Name | Description | |
|---|---|---|
| Addition |
Adds two vectors.
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| Division |
Divides a vector with an scalar.
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| Equality |
Check if the components of two vectors are equal.
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| Inequality |
Check if the components of two vectors are different.
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| Multiply(Double, Vector3) |
Multiplies an scalar with a vector (same as u*a, commutative property).
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| Multiply(Vector3, Double) |
Multiplies a vector with an scalar (same as a*u, commutative property).
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| Subtraction |
Subtracts two vectors.
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| UnaryNegation |
Negates a vector.
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